
WHEN DOES PARALIVES RELEASE PC
Paralives is an indie life simulation game for PC and Mac.
WHEN DOES PARALIVES RELEASE SIMULATOR
Paralives - The life simulator of Paralives Studio Paralives has no first-person or third-person mode.Ĭamera mode will be aerial / aerial view, as in most simulation games. A name was also beginning to gain fame within the simmer community: Alex Massé and his Paralives. This hard blow to the community left many simmers disillusioned and thinking they would never get rid of EA's monopoly, until images, videos and gifs of someone making a curved house wall began to appear, adjustable height shelves, beds that became bunks just to put one on top of the other. You can read a little about the outcome of this history here. A fake project that ended up being a big “Rickrolled” among fans of the game. Other games, like Stardrew Valley and Animal Crossing, came out but, somehow, they weren't exactly what The Sims fans wanted and, because of some decisions by EA regarding the released content (yes, I'm talking about you “Jornada a Batuu”) and the values practiced by her, anxiously awaited an alternative.Īnd a promise from her came through: Project Vie!

However, the game yielded some good moments for the internet, such as an interview with a 3D model of the actor Bruce Willis and the reporters of the program Pânico na TV, from Rede TV, invading a party held on “Ilha da Globo” and doing “ Siri Dance ”until they are expelled from the place. Some DJs and other artists even make money by partying on their private islands, playing new compositions and selling customized items to players, however, the slow Brazilian internet and the high level of customization of the characters and islands makes it impossible for the game to become popular in parents. The game also allows a large amount of personalization and content creation, which can be sold for the game's money and even has a quote in relation to real money (1.00 Linden Dollar (LD) = R $ 0,0164). Nowadays, the game is a large chat room with players walking aimlessly on islands (many filled with sexual content) and some players strive to create games and RPGs. If we think of another similar game, we had the launch, in the early 2000s, the ambitious Second Life, which promised to be a “second life” and created such a big hype about the project that several companies spent fortunes on land within the game, waiting for people to get in there and everything turned into a big mall and ended up losing millions (I mean, why would I pay to use the airport in the game if everyone can fly?) in investments. Created by Maxis and distributed by EA Games, the game is a hit with fans of the genre and perhaps reigns supreme in its post. In general, when we think of a simulator of this type, the first name that comes to mind is The Sims.


Life simulators are not a game genre with several options available on the market when compared, for example, to sports games.
